I beat the game both times there's 2 endings with 9 total deaths. Players who have already beat returnal are like oh now u release it lol. It's makes a huge difference for the few of us with physical conditions. I hope in the future more of Sony's in house studios start to add these options in all there games. Actually if the last of us 2 did anything right it was all the options for disabled gamers. I'd love an option of getting the difficulty lowered or having more accessibility options kind of like the Last of Us 2 had. But the movent and snap control decisions in Returnal was just much for me. I freaking love them, 100% DS1 and DS3 and also Niho1&2. Due to this playing this game felt like punishment. I'm an older man and having lighting reflex's has gone the way of dinosaurs plus I only have about 60% mobility in my right hand. The world, environment, and story drew me in fast, loved it just outstanding! But for me personally the games difficulty was just a huge turn off. First off I absolutely loved the world of Returnal and bought it day one. Probably going to be an unpopular opinion here but here it is. Returnal can be a very pretty PlayStation 5 exclusive, so we're sure that people will soon be snapping some brilliant shots. A dedicated photo mode is also being added to the game, which can be activated at any time outside of cutscenes and first-person sections. You can't suspend your run during cutscenes, combat, or first-person gameplay, either, so use it wisely. Your game will continue directly from the moment you left it, and if you want to suspend the cycle again, your progress will be captured from that new point onwards." Housemarque explains: "By suspending the cycle, Returnal will simply create a single use suspend point, and once you resume playing the suspend point is deleted and cannot be used again. To be clear, this isn't the same as saving your game - you can't continue from suspended data more than once. Developer Housemarque calls the option 'Suspend Cycle', and it'll be introduced with the game's big 2.0 update, which is out today. Easily the most requested feature since Returnal launched back in April, players will finally be able to quit the game without losing progress on their current run.
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